﻿using System.Runtime.Serialization;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Media3D;

namespace GameBoard
{
    [DataContract]
    internal class ArrowVisualData : BaseVisualData
    {
        [DataMember]
        public Point3D Origin { get; set; }

        [DataMember]
        public Point3D Point2 { get; set; }

        [DataMember]
        public int Diameter { get; set; }

        [DataMember]
        public Duration ShowDuration { get; set; }

    }
}